Learning Sprint

Wireframing and Prototyping

Learn how to design apps and websites your customers will love by applying the fundamental principles of usability design, wireframing, prototyping and user testing.

We can customise any of our learning sprints according to our client needs. Please speak to our learning and development team today!

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Overview

Get skilled in human-centred design before learning to build low fidelity wireframes and prototypes. You will learn to master Figma, a major tool for innovation and design, and get skilled in qualitative research techniques, usability design and A/B testing.

Duration

2 days

Expert-Guided

7 hours

Live Online

Cohort-Based

7 hours

Self & Groupwork

What You'll Learn

✔ An Introduction to Human-Centred Design

✔ The Design Thinking Framework

✔ Human-Centred Design for Web vs Mobile

✔ Usability Design Fundamentals

✔ The Usability Heuristics Principles

✔ Usability Ratings

✔ Wire Framing Fundamentals

✔ The Usability Heuristics Principles

✔ Usability Ratings

✔ Prototyping Fundamentals

✔ Prototyping for Web & App

✔ High Fidelity Interactive Prototyping

✔ User Testing Fundamentals

✔ Rapid Prototyping & User Testing

✔ Qualitative Research Methods

✔ Data-Driven & Data-Informed Design

✔ A/B Testing for Optimisation

Instructors & Mentors

Joshua Wang

UX Director, UXPM Senior Lead Instructor

Josh is a UX designer and instructor who has shared his expertise in human-centred design, UX and product delivery across the consulting, startup, business and education sectors in Southeast Asia.

Who Should Attend

Working professionals with 3+ years of experience and a diploma or bachelor's degree in Marketing, Business or Arts and Design

We can customise any of our learning sprints according to our client needs. Please speak to our learning and development team today!

Contact Us