Learning Sprint

Wireframing and Prototyping

Learn how to design apps and websites your customers will love by applying the fundamental principles of usability design, wireframing, prototyping and user testing.

We can customise any of our learning sprints according to our client needs. Please speak to our learning and development team today!

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Overview

Get skilled in human-centred design before learning to build low fidelity wireframes and prototypes. You will learn to master Figma, a major tool for innovation and design, and get skilled in qualitative research techniques, usability design and A/B testing.

Duration

2 days

Expert-Guided

7 hours

Live Online

Cohort-Based

7 hours

Self & Groupwork

What You'll Learn

✔ An Introduction to Human-Centred Design

✔ The Design Thinking Framework

✔ Human-Centred Design for Web vs Mobile

✔ Usability Design Fundamentals

✔ The Usability Heuristics Principles

✔ Usability Ratings

✔ Wire Framing Fundamentals

✔ The Usability Heuristics Principles

✔ Usability Ratings

✔ Prototyping Fundamentals

✔ Prototyping for Web & App

✔ High Fidelity Interactive Prototyping

✔ User Testing Fundamentals

✔ Rapid Prototyping & User Testing

✔ Qualitative Research Methods

✔ Data-Driven & Data-Informed Design

✔ A/B Testing for Optimisation

Instructors & Mentors

Joshua Wang

UX Program Leader

Joshua is a User Experience practitioner that thrives on delivering creative solutions to his clients. He practices UI/UX, design thinking and overall conceptual thinking. Joshua believes that there is always a 'why' before the 'how' - that is how he crafts human centred designs to problem solve and ensure they contribute to a bigger eco system.

Who Should Attend

Working professionals with 3+ years of experience and a diploma or bachelor's degree in Marketing, Business or Arts and Design

We can customise any of our learning sprints according to our client needs. Please speak to our learning and development team today!

Contact Us